Andrew Sisk | Technical Artist | Producer

Andrew Sisk | Technical Artist | ProducerAndrew Sisk | Technical Artist | ProducerAndrew Sisk | Technical Artist | Producer
  • Home
  • Projects
  • Artstation
  • Resume
  • Contact
  • More
    • Home
    • Projects
    • Artstation
    • Resume
    • Contact

Andrew Sisk | Technical Artist | Producer

Andrew Sisk | Technical Artist | ProducerAndrew Sisk | Technical Artist | ProducerAndrew Sisk | Technical Artist | Producer
  • Home
  • Projects
  • Artstation
  • Resume
  • Contact

Andrew Sisk

Andrew SiskAndrew SiskAndrew Sisk

Bringing you quality technical art and great team management.

View Art Portfolio

About Andrew Sisk | Technical Artist| Producer

Education

I have a Bachelor's degree in Digital Media focusing in game design from University of Central Florida as of May 2024. 

Work Experience

I have worked with multiple teams as both as both a 3D artist making models and materials, and as producer, managing the team, organizing tasks, and ensuring completion of the project on schedule.

Skills

For Technical art I have experience with node based materials, procedural effects, and VFX work. I also have experience in both hard surface and organic modeling,  

For production I have experience with making charts for production such as timesheets, Gantt charts and Breakdown Charts, and other major game design documentation.

Tools

3D Art

  • Substance Designer
  • Substance Painter
  • Maya
  • Houdini
  • Photoshop
  • Zbrush

Engine Experiance

  • Unreal
  • Unity

Production

  • Excel
  • Trello
  • ClickUp


Top of PageProjectsResumeContact

Copyright © 2024 Andrew Sisk | 3D Artist | Producer - All Rights Reserved.


Powered by GoDaddy

This website uses cookies.

We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.

Accept