Bringing you quality technical art and great team management.
I have a Bachelor's degree in Digital Media focusing in game design from University of Central Florida as of May 2024.
I have worked with multiple teams as both as both a 3D artist making models and materials, and as producer, managing the team, organizing tasks, and ensuring completion of the project on schedule.
For Technical art I have experience with node based materials, procedural effects, and VFX work. I also have experience in both hard surface and organic modeling,
For production I have experience with making charts for production such as timesheets, Gantt charts and Breakdown Charts, and other major game design documentation.
3D Art
Engine Experiance
Production
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